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Date of birth : March 27th 1981
Marital status : Single
Owner of the French driving license
e-mail : olivier.gies @ aist.enst.fr
Snail mail/phone number on request
Computer skills
Operating systems Windows, Unix/Linux
Programming languages C, C++, Java, méthodes UML, HTML, PHP, MySQL, JSP
Programming environments C/C++ : Visual C++ 6.0, Dev-C++ Java : JBuilder, Eclipse Web : DreamWeaver, Flash DB : MySQL, Oracle, Access
Tools Microsoft Office, Photoshop, Illustrator
Languages
French : mother tongue
English : fluent (TOEFL score : 657)
German : conversational
Japanese : medium (Japanese Proficiency Test : 3rd level)
Miscellaneous
Hobbies
Computers, webdesign, drawing, reading, movies
Music
Drummer and guitar player
Sports
Swimming
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Work experience
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April 2004 to
September 2004
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Research internship in Artificial Intelligence (DEA IARFA degree):
- Bibliographical study in reinforcement learning, multiagent learning, game theory
- Analysis, design and implementation of a multiagent coordination learning algorithm: Adaptive Q-learning (Java under Eclipse and JBuilder)
- Submitted to the special French Journal of Artificial Intelligence
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July 2002 to
December 2002
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Internship in Image Processing and Computer Vision (Telecom Paris Engineer degree):
- Design and implementation of subimage-patches-based image matching algorithm (MatLab, C)
- Published in Proceedings of the System Integration Workshop 2002, Kobe, JAPAN
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July 2001
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Web-content assistant
General Media, Paris, FRANCE
Assistant to the webcontent manager:
- Product look-up, sorting and database updating
- Wrote the correspondant buy guides
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Education
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2003 - 2004
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Graduated in 2004 with great honors (finished 4th on 56 students)
Courses taken:
- Computational learning and neural networks, tools and methods for image processing, knowledge representation and processing, introduction to machine learning, discovery and creativity, design of mutliagent system and cognitive sciences
- Specialization in Artificial Life : evolutionary approaches, multiagent systems, animats
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2000 - 2003
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Telecom Paris (ENST) is one of the top French Engineering Schools
Courses taken :
- Software engineering, object-oriented programming and web architectures
- Image analysis and processing, Computer Vision
- Artificial Intelligence, Collective Intelligence, Reasoning Models, Human-Machine Interfaces, Virtual Reality
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Achievments
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January 2004 to
March 2004
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Implementation of a bio-inspired reactive model
DEA IARFA : project for the Animat course (2 students)
Analysis and implementation of Tolman's (1939) reactive sowbug model, based on the article Implementing Tolman's Schematic Sowbug (Yoichiro Endo, 2001)
- Bibliographical study of Purposive Behaviorism
- Java implementation with JBuilder
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January 2004 to
March 2004
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Genetic Programming-based search of heuristics for Tetris
DEA IARFA : Project for the Evolutionary Algorithms course (1 student)
Study, analysis and implementation of a genetic programing system applied to the Tetris game
- Tetris game reformulation in the framework of Genetic Programming (John Koza)
- Use of the Evolutionary Computation for Java API (ECJ)
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July 2003 to
September 2003
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Implementation of a Morphogenesis system
Télécom Paris : Software Engineering project (1 student)
Programming of the reaction-diffusion model described in the article The Chemical Basis of Morphogenesis (Alan Turing, 1952)
- Bibliographical study of reaction-diffusion based morphogenesis
- Object-oriented design and programming (C++ with Visual C++ 6.0)
- Graphical user interface with Qt API, graphics rendering with SDL
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April 2003 to
June 2003
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On-line adaptation of Avalon Hill's Diplomacy game
Télécom Paris : Web Programming project (5 students)
Development of a web version of the game Diplomacy
- Design and programming of the dynamical interfaces under PHP/MySQL
- Webdesign under Macromedia DreamWeaver MX, Adobe Photoshop 6, Adobe Illustrator 10
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January 2003 to
March 2003
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Production of a video game prototype : Tupper Wars
Télécom Paris : Object-Oriented Programming project (4 students)
Multiplayer Client-Server architecture, real-time 3D rendering, running under Windows, Linux and MacOS X :
- Game design and software architecture modelling
- Object-Oriented Programming (C & C++)
- Use of OpenGL API, SDL, SDL_Net and FreeType libraries
- Use of Savannah.org Concurrent Version System (CVS)
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January 2002 to
March 2002
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Programming of Genetic Algorithms
Télécom Paris : Project for the Distributed Artificial Intelligence course (2 students)
Development of a software illustrating the emergence of genetically-coded movement behaviour inside an heterogeneous population, under vital resources repartition constraints in the environment.
- Practice of Genetic Algorithms
- BlitzBasic programming
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January 2002 to
March 2002
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Development of an on-line booking website
Télécom Paris : Project for the Object-Oriented Engineering course (2 students)
Design and programming of the website :
- Analyse des besoins, étude et conception de l'architecture du site
- Framework d'applications Apache Struts en JSP, interfacé sur base de données MySQL
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September 2001 to
December 2001
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Development of an Internet chat software
Télécom Paris : Project for the Network Programming course (2 students)
IRC-like chat software development in Java :
- Client-server architecture, Java/Swing GUI
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September 2000 to
December 2000
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Programming of a realistic mountains rendenring algorithm
Télécom Paris : Graphics programming project (1 student)
Design and programming of a software application generating and rendering realistic mountains 3D meshes, based on a recursive fractal algorithm :
- 3D graphics programming in C (proprietary API)
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Miscellaneous
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2001 - 2002
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Administrator of the student-run association FormaCOM
Member of the FormaCOM team, managing professional training sessions lead by Télécom Paris students for external private customers (education institutions, private companies, etc.) :
- Contract negociation and training sessions follow-up, in collaboration with student trainers and customers
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